Student Technology Fees
These are typical of the expenses that Student Technology Fees would cover:
1. Renewal of out-of-date computers in smart classrooms and computer labs (computers over 3 years old)
2. Replacement of out-of-date or inadequate projectors in smart classrooms and computer labs
3. Repairs and maintenance of audiovisual system components, including replacement projector lamps and projection screens
4. Addition of a Creston control system to manage the audiovisual system
5. An instructor podium to house the audiovisual system and computer
6. Speakers for computer and audiovisual system output
7. Replacement of damaged or life cycle renewal of audiovisual components such as the VCR/DVD, document camera, etc.
8. Installation of Promethean or SMART interactive boards
9. Addition of an Audience Response System (also known as clickers)
10. Adding network jacks to support classroom or computer lab connectivity
11. Many of the equipment costs to convert a space into a smart classroom or computer lab
12. Software to manage the instructional or audiovisual environment (e.g., LANSchool)13. Cameras and video recording devices that are supplemental to a program and are used for assessment of instruction as opposed to production.
14. Conversions of classrooms with no technology at all (limited to technology and A/V equipment only)
15. Printers, scanners, and other shared devices networked to the student computers (excludes specialty devices such as 3D fabrication, large format plotters, etc.)
16. Upgrading components such as monitors and adding memory to existing computers
These expenses are not generally appropriate for Student Technology Fees and funding should generally be obtained through other channels:
1. Instructional, research, or apparatus controller software. This should be planned and budgeted using department or college operating funds.
2. Physical construction, enhancements, improvements, renovations, repairs to rooms. These expenses should generally be planned and budgeted using department or college operating funds, through Facilities requests, or other sources.
3. Equipment other than computers, the audiovisual system, or related components.4. Classroom enhancements such as white boards, paint, green screens, sound deadening, etc.
5. Informal Learning spaces, student lounges, kiosks, or similar venues.
6. Conference rooms for primarily faculty and staff use (i.e. not in the course schedule), offices, or other venues that aren't directly and primarily used for student instruction.
7. Physical servers to use in a computer lab.
8. Furniture of any kind, with the exception of the instructor’s podium.
9. Adding more electrical outlets to accommodate student computers, printers, etc. Note: electrical work to enable installation of the audiovisual system would be covered.
Last Revised: 10/31/2012




